Re: ROBIN BRINGS THE THUNDER!
MensajePublicado:Mar Jul 15, 2014 1:20 am
Quieren más mujeres. De todos modos, Lucina > Chrom
Comunidad Española De Smash Bros
http://smashbrosspain.com/foro/
No se si ya se ha dicho, pero me he revisto el trailer y me he fijado que la magia depende totalmente del color del libro que se lleva, ya que con libro amarillo, es cuando usa trueno, y con rojo el fuego, aparte también he visto el libro azul oscuro y libro verde, no se porque pero me huele a Samus de P:M que con un taunt puedes cambiarte a Samus de hielo por ejemplo, y quizás la magia estándar sea el trueno, vai tu a saberOstia lo siento decirte que llegas un poco tarde a todo esto, lee los posts antes de postear.
En Awakening tiene 20 usos, así que puede que sea los que tiene.Sería lo suyo, la cuestión es que este balanceado, que no sea una mierda de sistema que lo lleve a la low tier ni un sistema que este tontamente roto que lo lleve a top, espero que este bien balanceado esto de la espada de trueno y la espada de bronce, y espero que las magias también, porque en si es un personaje con dos sistemas diferentes que lo hacen muy complejo (por un lado la espada y por otro lado las magias).
Lee mi post Veyron, y compara lo que digo con lo que se ve en el video/imagenes, estoy 100% seguro que las magias son así
http://nintendoeverything.com/super-sma ... 3ds-scans/Toda esta información se posteó ayer en la imagen del día.
Traducción de todo separado por personajes:
Lucina
She has the exact same set of special moves that Marth does, but like the game's director Masahiro Sakurai explained, the main difference between Lucina and Marth is that the former's moves will do the same damage regardless of which part of her blade hits, whereas Marth's attacks will only do maximum damage if the tip of his blade brushes the opponent.
One very important detail that both the character reveal trailer and Sakurai left out, however, is that you can actually start a match as Lucina with her mask on. In fact, Lucina has a taunt that lets her put on or remove the mask, in a similar fashion to Guile's "sunglasses" taunt in Ultra Street Fighter 4.
Captain Falcon
It would appear that not many changes have been made to Captain Falcon's move set from Super Smash Bros. Brawl. He still has the Reverse Falcon Punch from Brawl.
Robin
Famitsu also provided a very detailed rundown of Robin's special moves in the game.
Forward Smash- This move strikes your opponent with Robin's Levin Sword. However, as you can only use Robin's Levin Sword attacks a certain number of times, once you've run out of uses, this attack will hit with a regular bronze sword instead.
Forward air attack- When performing this move, if you were to smash the analog stick in the forward direction, Robin will attack with his Levin Sword for additional electric damage. But like all of Robin's Levin Sword attacks, you can only use the improved version a finite number of times.
Down+B: Nosferatu- Purple-black smog in the shape of a snake appears right in front of Robin when this move is used. If your opponent is hit by it, he or she will be "cursed" by the spell. When a cursed opponent is hit, Robin's health meter will recover. What's also interesting is that if the cursed opponent is struck from the back, the amount of health Robin recovers will be larger.
Neutral B: Thunder- Hitting the button once will activate a charging period for Robin's Thunder spell, and hitting it again will cast it. The amount of time Robin charges will determine the version of the spell cast (Thunder, Elthunder, Arcthunder, or Thoron).
While charging, you can also hit the shield button to cancel the move and store the charge -- the next time you hit the B button, Robin will resume charging from wherever you left off previously.
Up+B: Elwind- When this special move is performed in the air, Robin produces two green projectiles that he sends flying downwards, which simultaneously propels him upwards. However, you can only use this move a limited number of times. Once you've exceeded the number of uses, Robin will not produce the projectiles or jump higher.
Side+B: Arcfire- Robin produces a projectile that flies diagonally downwards. When the projectile comes into contact with the stage, an opponent, or an item, it will generate a pillar of fire that spreads upwards, and deal damage to anyone caught in the flames.
Eso de que, de todos los tomos posibles, solo se gaste el upB(o solo mencionan que se gasta el upB) es como mínimo molesto
Tampoco me gusta que Thunder se cargue pulsando una vez, en vez de manteniendolo pulsado tipo sheik en melee, pero supongo que no será tan malo