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BY Rathan
#153783
http://www.nintendo.co.jp/event/smashbr ... index.html


Según he visto, habrá una especie de tour de Smash que comenzará este 6 de Septiembre y que ofrecerá demos de Smash 3DS por distintos sitios de Japón. ¿Qué tiene ésto de especial?


Bueno, según he podido ver, las demos que habrá NO serán las del E3, serán las versiones finales del juego en forma de demo. Se espera que en la demo haya algún personaje más no jugable antes en la demo como Peach, Lucario, Diddy, Dedede, Palutena, Ike, Charizard, Lucina, Falcon, Robin... Y se rumorea que incluso puede haber algún veterano no revelado jugable como G&W, Ness, Falco o Wario. Todo ésto último son simplemente rumores, a lo mejor los personajes siguen siendo los mismos de la demo del E3.

En el propio Twitter de Sakurai al parecer ha puesto que "la demo que habrá en el tour será la versión final y no la del E3". En cuanto tenga imágenes sobre lo que haya en esa demo las pondré aquí.
Última edición por Rathan el Jue Sep 04, 2014 12:05 pm, editado 1 vez en total.
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BY TheClav
#153784
Has puesto Agosto xD

Pues yo no se si verlo o esperarme ya al juego y descubrirlo por mi cuenta aUnque dificilmente no me iba a enterar en este foro D:
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BY Redrix
#153789
Malditos japos privilegiados. Luego nos preguntaremos que por qué tienen tanta skill. Habrá que estar al tanto de los canales japoneses soon then, seguro que suben algo xD
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BY Veyron
#153843
A ver si es verdad que hay más personajes y puedo ver en acción a Daraen, Charizard, Palutena e Ike entre otros, son los que más ganas tengo de ver por ahora.
BY Rathan
#153844
Es la demo de la versión final del juego, así que tendría sentido ver algún veterano no jugable anteriormente en ésta demo. Y si siguen siendo los mismos personajes al menos podremos hacernos una idea del estilo de juego y las técnicas ya que es la versión final.
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BY Redrix
#153862
Es la demo de la versión final del juego, así que tendría sentido ver algún veterano no jugable anteriormente en ésta demo. Y si siguen siendo los mismos personajes al menos podremos hacernos una idea del estilo de juego y las técnicas ya que es la versión final.
Ciertamente. Cuando Sakurai dice versión final, hay que agarrarse: va en serio. Este hombre ya nos ha demostrado que es incapaz de poner cualquier tipo de parche o de hacer alguna modificación una vez el juego ve la luz. Aunque bueno, mejor me callo, no sabemos si es capaz de adaptarse a la comunidad competitiva hasta x punto (lo del tripping ya fue un paso).
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BY Lion
#153881
La versión final del juego será la que juegue yo porque podré probar todas las ATs que usaba en el Brawl como Slide Taunting, Fake Moonwalking y Kamikaze Dive
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BY Uranus
#154012
Imagen

- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

- megaman has a green/orange costume, and white/red costume, a blue and white costume

- Zelda's new phantom move.
It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff.

-There is no island toon link costume.

- link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link.

-toon link has the four swords colors + old style link color, the black with red eyes.

-there is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.

- Marth double fair is not possible.

- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.

- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.

-ZSS comes in dark blue, really light blue (lighter than her normal costume) green, black, and red.

-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.

- pacmans forward a is a combo like Marth except with punches

- his down aerial is like lucarios except he kicks like 2-3 times.

- Shulk has amazing spacing options because his Monado reaches so damn far
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.

- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.


- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.

- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.

His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.

- Pivot cancel is still in

- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.

- lucario is unchanged except his smash attacks feel MUCH faster.

- peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

- Zelda has a white costume

- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

- pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.

- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.

- Sonic still dies pitifully if you end up in a spin without a jump

- ledge stalling may be impossible now? If you drop from the ledge and jump back up, you literally will just NOT grab it. It's like the ledge gains invulnerability to your grab for a certain time after you let go. DO NOT TAKE THIS OUT OF CONTEXT. I am not 100% sure I need to try it again on my 2nd go around but in my last match I basically lived on the ledge trying this out.

I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.

- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.

- robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

- Lucina is not playable.

- chrom appears in robins victory pose.

- they are really right on pictures and video. I almost got kicked out for trying.

- villagers up b is the most overpowered recovery I've ever seen.

- whoever is worried about combos, there are combos.

- YOU CAN CANCEL RUN WITH SHEILD.

- Olimar has Alph as a costume

- Robin's hair model doesn't change. Only color changes.

- Fox has a Wolf color scheme

- Glasses Pikachu confirmed

- Fierce Diety Link confirmed (Face changes too)

- White tunic and Purple tunic confirmed

- His down air has less recovery frames, but doesn't have as much knockback.

- Boomerang throwing animation is more reminiscent of how it used to look in 64

- Black and purple Yoshi colors confirmed

- Charizard's up throw is seismic toss, similar to Kirby's throw.

(rumored) Costumes/colors atm

Peach: Fire Peach

Yoshi: Black, Purple (no white)

Link: Fierce Diety, White, Purple

Toon Link: Pajamas

Pit: No black color

Palutena: Viridi color

Olimar: Alph (full model change)

Meta Knight: Dark Meta, Galacta Knight

Fox: Wolf color (may just be Brawl's black Fox)

Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns

Charizard: Shiny Charizard

Robin: His hair color changes, but not the model

Pac-Man: His color doesn't change, but he wears accessories.
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BY Dry-Prime
#154014
- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.

His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.
Diddy kong only gets 1 banana
If you pull another
It disappears
Perfecto.
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BY TheClav
#154016
Por lo que veo Pac Man va a ser la mugre de este smash.
Bua diddy kong al puto pozo que le mando y a Palutena a este paso le veo banneado el usmash xD

"palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her".
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BY Teren
#154019
Definitivamente, Palutena y Daraen se pueden salir en este smash. Lo de tirar smashes en el aire de Daraen me ha encantado, además de que se le veía fuerte y rápido ya de por si.
BY Rathan
#154021
Palutena y Robin OP.

Es increíble que se curren unas alts como Fierce Deity Link y luego no metan otras como Cosmic Spirit Rosalina, Dry Bowser o Pajamas Toon Link.

Según he visto hay una skin de Fox que es completamente igual a Wolf. Ésto no quiere decir que le vayan a hacer cut, pero... :|
long long title how many chars? lets see 123 ok more? yes 60

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