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#154008
Queréis mucho a ese bicho, pero aun no he visto ( o puede que la haya ignorado totalmente ) que alguien se haya inventado algun moveset de esta cosa para el smash xD
Hay muchisimos planteados (No en este foro lel, si solo 2-3 personas apoyamos a Ridley en el smash), pero incluso ya en Brawl con los hacks lo metieron en el juego inventandose un moveset entero para el, lo tienes por youtube.
Tambien quieren meterlo con moveset competitivo/guay de esta manera en Project M, esta el 2º personaje mas votado para entrar despues de Hans que es el primero.

Por mi parte? No creo que fuese nada del otro mundo, Ridley tiene muchisimos juegos y animaciones como para adaptarle el moveset con facilidad. Con que tenga lo mas caracteristico que seria fuego/plasma por la boca, uso primordial de sus garras, agarre aereo y la cola en los aerials + ser rapido y fuerte seria mas que suficiente para ser fiel al personaje. Y en Other M y Prime al ser 3D ataca de maneras diversas en el suelo como para hacerle los tilts, jabs y demases, tanto si va bipedo como a cuatro. Lo de este siempre en flying stance me parece genial si lo hacen, porque prefiero a Ridley asi, y seria una mecanica nueva de vuelo como las nuevas mecanicas que la han metido a casi todos los perosnajes nuevos de este smash la verdad. Y de smash final lo que mas se ve es o convertise en Omega Ridley o llamar a los piratas espaciales para que bombardeen/ataquen todo, ya que Ridley es el lider de estos.


Supuestamente el juego sale el 13, pero esto se podra pillar X dias antes como otros juegos no? Asi que a 1-2 dias antes se habran revelado las cosas?
#154009
Queréis mucho a ese bicho, pero aun no he visto ( o puede que la haya ignorado totalmente ) que alguien se haya inventado algun moveset de esta cosa para el smash xD
Hay muchisimos planteados (No en este foro lel, si solo 2-3 personas apoyamos a Ridley en el smash), pero incluso ya en Brawl con los hacks lo metieron en el juego inventandose un moveset entero para el, lo tienes por youtube.
Tambien quieren meterlo con moveset competitivo/guay de esta manera en Project M, esta el 2º personaje mas votado para entrar despues de Hans que es el primero.

Por mi parte? No creo que fuese nada del otro mundo, Ridley tiene muchisimos juegos y animaciones como para adaptarle el moveset con facilidad. Con que tenga lo mas caracteristico que seria fuego/plasma por la boca, uso primordial de sus garras, agarre aereo y la cola en los aerials + ser rapido y fuerte seria mas que suficiente para ser fiel al personaje. Y en Other M y Prime al ser 3D ataca de maneras diversas en el suelo como para hacerle los tilts, jabs y demases, tanto si va bipedo como a cuatro. Lo de este siempre en flying stance me parece genial si lo hacen, porque prefiero a Ridley asi, y seria una mecanica nueva de vuelo como las nuevas mecanicas que la han metido a casi todos los perosnajes nuevos de este smash la verdad. Y de smash final lo que mas se ve es o convertise en Omega Ridley o llamar a los piratas espaciales para que bombardeen/ataquen todo, ya que Ridley es el lider de estos.


Supuestamente el juego sale el 13, pero esto se podra pillar X dias antes como otros juegos no? Asi que a 1-2 dias antes se habran revelado las cosas?

Calcula que para el jueves lo más seguro es que ya sepamos el roster final y tengamos gameplays.
#154011
Queréis mucho a ese bicho, pero aun no he visto ( o puede que la haya ignorado totalmente ) que alguien se haya inventado algun moveset de esta cosa para el smash xD
Hay muchisimos planteados (No en este foro lel, si solo 2-3 personas apoyamos a Ridley en el smash), pero incluso ya en Brawl con los hacks lo metieron en el juego inventandose un moveset entero para el, lo tienes por youtube.
Tambien quieren meterlo con moveset competitivo/guay de esta manera en Project M, esta el 2º personaje mas votado para entrar despues de Hans que es el primero.

Por mi parte? No creo que fuese nada del otro mundo, Ridley tiene muchisimos juegos y animaciones como para adaptarle el moveset con facilidad. Con que tenga lo mas caracteristico que seria fuego/plasma por la boca, uso primordial de sus garras, agarre aereo y la cola en los aerials + ser rapido y fuerte seria mas que suficiente para ser fiel al personaje. Y en Other M y Prime al ser 3D ataca de maneras diversas en el suelo como para hacerle los tilts, jabs y demases, tanto si va bipedo como a cuatro. Lo de este siempre en flying stance me parece genial si lo hacen, porque prefiero a Ridley asi, y seria una mecanica nueva de vuelo como las nuevas mecanicas que la han metido a casi todos los perosnajes nuevos de este smash la verdad. Y de smash final lo que mas se ve es o convertise en Omega Ridley o llamar a los piratas espaciales para que bombardeen/ataquen todo, ya que Ridley es el lider de estos.


Supuestamente el juego sale el 13, pero esto se podra pillar X dias antes como otros juegos no? Asi que a 1-2 dias antes se habran revelado las cosas?

Calcula que para el jueves lo más seguro es que ya sepamos el roster final y tengamos gameplays.
Bueno, gameplays habrá si Nintendo quiere que se suban videos del juego antes de su salida oficial, que me acuerdo que eso pasó con Pokémon X e Y
#154041
Mira Veyron puede alegrarse, Filler-Chrom chupa camara:

Imagen

Neogaf:
Oculto:
- Lucario has a purple and green skin and dark grey skin. Rest are shades of blue.

- I made a mistake for the light blue costume of ZSS it's actually gray
It just looked light blue to me in passing

- No Masked DDD alt

- Diddy kong only gets 1 banana
If you pull another
It disappears

- Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab
His up b goes straight up

- Why on earth is ZSS getting 2 shades of blue as her alternate colors? Is purple and white really gone for "really light blue"??
It's actually gray, I looked too quickly.

Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input.

- Charizard can be purple, yellow, red, grey

- Megaman has yellow

- No Metal Sonic. Shades of Blue/One White skin

- Marth has an Orange Skin

- Fierce diety link IS in as a costume

- Pacmans costumes change his gloves and shoes

-Zelda has no alternate costumes only colors

-Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %s

- Wolf deconfirmed
Fox has an alternate skin
That looks exactly like wolf
He's gray fur
Purple eye device and grayish clothing
It's the only skin that changes foxes fur
This is only a color, NOT a costume

- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

- megaman has a green/orange costume, and white/red costume, a blue and white costume

- Zelda's new phantom move.
It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff.

-There is no island toon link costume.

- link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link.

-toon link has the four swords colors + old style link color, the black with red eyes.

-there is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.

- Marth double fair is not possible.

- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.

- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.

-ZSS comes in dark blue, really light blue (lighter than her normal costume) green, black, and red.

-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.

- pacmans forward a is a combo like Marth except with punches

- his down aerial is like lucarios except he kicks like 2-3 times.

- Shulk has amazing spacing options because his Monado reaches so damn far
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.

- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.


- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.

- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.

His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.

- Pivot cancel is still in

- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.

- lucario is unchanged except his smash attacks feel MUCH faster.

- peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

- Zelda has a white costume

- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

- pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.

- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.

- Sonic still dies pitifully if you end up in a spin without a jump

- ledge stalling may be impossible now? If you drop from the ledge and jump back up, you literally will just NOT grab it. It's like the ledge gains invulnerability to your grab for a certain time after you let go. DO NOT TAKE THIS OUT OF CONTEXT. I am not 100% sure I need to try it again on my 2nd go around but in my last match I basically lived on the ledge trying this out.

I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.

- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.

- robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

- Lucina is not playable.

- chrom appears in robins victory pose.

- they are really right on pictures and video. I almost got kicked out for trying.

- villagers up b is the most overpowered recovery I've ever seen.

- whoever is worried about combos, there are combos.

- YOU CAN CANCEL RUN WITH SHEILD.

- Olimar has Alph as a costume

- Robin's hair model doesn't change. Only color changes.

- Fox has a Wolf color scheme

- Glasses Pikachu confirmed

- Fierce Diety Link confirmed (Face changes too)

- White tunic and Purple tunic confirmed

- His down air has less recovery frames, but doesn't have as much knockback.

- Boomerang throwing animation is more reminiscent of how it used to look in 64

- Black and purple Yoshi colors confirmed

- Charizard's up throw is seismic toss, similar to Kirby's throw.

(rumored) Costumes/colors atm

Peach: Fire Peach

Yoshi: Black, Purple (no white)

Link: Fierce Diety, White, Purple

Toon Link: Pajamas

Pit: No black color

Palutena: Viridi color

Olimar: Alph (full model change)

Meta Knight: Dark Meta, Galacta Knight

Fox: Wolf color (may just be Brawl's black Fox)

Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns

Charizard: Shiny Charizard

Robin: His hair color changes, but not the model

Pac-Man: His color doesn't change, but he wears accessories.
Aunque no entiendo del todo, primero dice que Toon Link no tiene traje de isla y luego dice que esta el del pijama (?) O dice que Lucina no es jugable... Supongo que se referira a la version Demo que estan jugando.
#154042
Mira Veyron puede alegrarse, Filler-Chrom chupa camara:

Imagen

Neogaf:
Oculto:
- Lucario has a purple and green skin and dark grey skin. Rest are shades of blue.

- I made a mistake for the light blue costume of ZSS it's actually gray
It just looked light blue to me in passing

- No Masked DDD alt

- Diddy kong only gets 1 banana
If you pull another
It disappears

- Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab
His up b goes straight up

- Why on earth is ZSS getting 2 shades of blue as her alternate colors? Is purple and white really gone for "really light blue"??
It's actually gray, I looked too quickly.

Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input.

- Charizard can be purple, yellow, red, grey

- Megaman has yellow

- No Metal Sonic. Shades of Blue/One White skin

- Marth has an Orange Skin

- Fierce diety link IS in as a costume

- Pacmans costumes change his gloves and shoes

-Zelda has no alternate costumes only colors

-Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %s

- Wolf deconfirmed
Fox has an alternate skin
That looks exactly like wolf
He's gray fur
Purple eye device and grayish clothing
It's the only skin that changes foxes fur
This is only a color, NOT a costume

- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

- megaman has a green/orange costume, and white/red costume, a blue and white costume

- Zelda's new phantom move.
It doesn't hit a character right up in her grill. The phantom spawns maybe a character away, so if your opponent is right up on you, the phantom will just spawn in front of them and whiff.

-There is no island toon link costume.

- link has a costume with like red markings under his eyes. It looks nothing like link... But his eyes are whitened and has red markings and he's dark colored clothing. There's also a white and blue link.

-toon link has the four swords colors + old style link color, the black with red eyes.

-there is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.

- Marth double fair is not possible.

- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.

- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.

-ZSS comes in dark blue, really light blue (lighter than her normal costume) green, black, and red.

-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.

- pacmans forward a is a combo like Marth except with punches

- his down aerial is like lucarios except he kicks like 2-3 times.

- Shulk has amazing spacing options because his Monado reaches so damn far
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.

- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.


- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.

- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.

His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.

- Pivot cancel is still in

- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.

- lucario is unchanged except his smash attacks feel MUCH faster.

- peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

- Zelda has a white costume

- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

- pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.

- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.

- Sonic still dies pitifully if you end up in a spin without a jump

- ledge stalling may be impossible now? If you drop from the ledge and jump back up, you literally will just NOT grab it. It's like the ledge gains invulnerability to your grab for a certain time after you let go. DO NOT TAKE THIS OUT OF CONTEXT. I am not 100% sure I need to try it again on my 2nd go around but in my last match I basically lived on the ledge trying this out.

I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.

- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.

- robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

- Lucina is not playable.

- chrom appears in robins victory pose.

- they are really right on pictures and video. I almost got kicked out for trying.

- villagers up b is the most overpowered recovery I've ever seen.

- whoever is worried about combos, there are combos.

- YOU CAN CANCEL RUN WITH SHEILD.

- Olimar has Alph as a costume

- Robin's hair model doesn't change. Only color changes.

- Fox has a Wolf color scheme

- Glasses Pikachu confirmed

- Fierce Diety Link confirmed (Face changes too)

- White tunic and Purple tunic confirmed

- His down air has less recovery frames, but doesn't have as much knockback.

- Boomerang throwing animation is more reminiscent of how it used to look in 64

- Black and purple Yoshi colors confirmed

- Charizard's up throw is seismic toss, similar to Kirby's throw.

(rumored) Costumes/colors atm

Peach: Fire Peach

Yoshi: Black, Purple (no white)

Link: Fierce Diety, White, Purple

Toon Link: Pajamas

Pit: No black color

Palutena: Viridi color

Olimar: Alph (full model change)

Meta Knight: Dark Meta, Galacta Knight

Fox: Wolf color (may just be Brawl's black Fox)

Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns

Charizard: Shiny Charizard

Robin: His hair color changes, but not the model

Pac-Man: His color doesn't change, but he wears accessories.
Aunque no entiendo del todo, primero dice que Toon Link no tiene traje de isla y luego dice que esta el del pijama (?) O dice que Lucina no es jugable... Supongo que se referira a la version Demo que estan jugando.
Ya lo puse yo en el post de la la nueva demo del Smash. No hacía falta ponerlo de nuevo aquí.
Es una recopilación de cosas que ponen los que están probando la demo. Por eso a veces lees cosas repes o que no se ponen del todo deacuerdo.
#154096
No me concuerda un video con el otro. Porque en el primero, en la selección de personajes se ven los nombre de los personajes debajo de sus respectivas fotos. Y en el segundo en la pantalla grande solo se ven las imágenes?
#154097
El vídeo de Falcon y Charizard en la pantalla de los Mii's ya la había posteado Lion, además el mismo tío en su canal tiene dos vídeos más. El otro que has posteado voy a verlo ahora.

WTF el otro vídeo no es de la misma demo que hay ahora en Japón, es más, es un vídeo desde Alemania y vete tu a saber de cuando y supongo que de la demo del E3 ya que no hay apenas personajes.
#154145
http://www.blogiswar.net/2014/09/07/el- ... tendo-3ds/

Ok, gg, puta basura de noticia, sin duda de las peores del nuevo Smash, me compré el circle pad pro para nada, gracias Sakurai, además de que ahora no me imagino jugar al Smash en la 3DS, como coño vamos a jugar sin un segundo stick? en fin... Además de que es mucho más comodo el soporte del circle pad pro que la 3DS en si.
#154195
A mi me parece lamentable que te digan que el circle pad pro no sirve y que luego te digan que el c-stick de la nueva 3DS si que sirva, en plan, si quieres un c-stick comprate la nueva 3DS, LOS COJONES, solo saben que sacar pasta.
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long long title how many chars? lets see 123 ok more? yes 60

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